Tutorials

  • Getting Started
  • Your First Project
  • OPengine Structure
  • Scripting

Reference

  • Core reference
  • Data reference
  • Math reference
    • OPboundingBox2D.h
    • OPboundingBox3D.h
    • OPboundingSphere3D.h
    • OPbox2D.h
    • OPintersection2D.h
    • OPline2D.h
    • OPmat3.h
    • OPmat4.h
    • OPquat.h
    • OPray2D.h
    • OPray3D.h
    • OPtriangle.h
    • OPtween.h
    • OPvec2.h
    • OPvec3.h
    • OPvec4.h
    • Solvers.h
  • Performance reference
  • Human reference
  • Communication reference
  • Pipeline reference
  • Scripting reference

Community

  • Slack Channel
  • Trello Roadmap
OPengine
  • Learn »
  • Math reference

Math referenceΒΆ

  • OPboundingBox2D.h
  • OPboundingBox3D.h
  • OPboundingSphere3D.h
  • OPbox2D.h
  • OPintersection2D.h
  • OPline2D.h
  • OPmat3.h
  • OPmat4.h
  • OPquat.h
  • OPray2D.h
  • OPray3D.h
  • OPtriangle.h
  • OPtween.h
  • OPvec2.h
  • OPvec3.h
  • OPvec4.h
  • Solvers.h
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