OPcommandDrawIndexed.h

OPcommandDrawIndexed

  • ui64 key
  • void() dispatch
  • ui32 indexCount
  • ui32 startIndex
  • ui32 baseVertex
  • ui32 stride
  • OPvertexLayout* vertexLayout
  • OPrenderBuffer* vertexBuffer
  • OPrenderBuffer* indexBuffer
  • OPmaterial* material
  • OPmat4* world
  • OPtexture* texture
Draws a mesh that has both a vertex buffer and an index buffer

Globals

Functions

  • void OPcommandDrawIndexedSet ( OPcommandDrawIndexed* result, OPmodel* model, OPmaterial* material )
  • void OPcommandDrawIndexedSet ( OPcommandDrawIndexed* result, OPmodel* model, OPmaterial* material, OPtexture* texture )
  • void OPcommandDrawIndexedSubmit ( OPcommandBucket* commandBucket, OPmodel* model, OPmaterial* material, OPtexture* texture )
  • void OPcommandDrawIndexedSubmit ( OPcommandBucket* commandBucket, OPmodelTextured* model, OPmaterial* material )