OPcommandDrawIndexed.h¶
OPcommandDrawIndexed¶
- ui64 key
- void() dispatch
- ui32 indexCount
- ui32 startIndex
- ui32 baseVertex
- ui32 stride
- OPvertexLayout* vertexLayout
- OPrenderBuffer* vertexBuffer
- OPrenderBuffer* indexBuffer
- OPmaterial* material
- OPmat4* world
- OPtexture* texture
Draws a mesh that has both a vertex buffer and an index buffer
Globals¶
Functions¶
- void OPcommandDrawIndexedSet ( OPcommandDrawIndexed* result, OPmodel* model, OPmaterial* material )
- void OPcommandDrawIndexedSet ( OPcommandDrawIndexed* result, OPmodel* model, OPmaterial* material, OPtexture* texture )
- void OPcommandDrawIndexedSubmit ( OPcommandBucket* commandBucket, OPmodel* model, OPmaterial* material, OPtexture* texture )
- void OPcommandDrawIndexedSubmit ( OPcommandBucket* commandBucket, OPmodelTextured* model, OPmaterial* material )